I am a Kyrgyzstani-born multidisciplinary researcher and creative technologist, focused on spatial and social computing, human-computer interaction, immersive media, AI, computational creativity, and digital art.
My research expertise includes building distributed mobile systems for mixed reality (MR) telepresence experiences, in particular creating mobile applications for immersive real-time remote social interaction and collaboration. In extension to my past research, I am currently investigating applications of ambient and wearable AI-driven extended reality (XR) systems for enhanced navigation, accessibility, and creativity “on the go.”
Outside of my main work, I serve as an educator, organizer, and content producer at ACM SIGGRAPH, as well as a founder, facilitator, and contributor at different tech, art, and science communities around the world, including one of the largest events on DIY electronic input devices in Japan, first computer graphics conference in Kyrgyzstan, one of the first AI+XR tech hackathons in Tokyo, and MUTEK JP AI Music Lab.
My works have been showcased at such conferences as ACM SIGGRAPH Asia, CHI, CSCW, IEEE VR, NeurIPS, and Augmented Human. I have been an invited speaker on panels at ACM SIGGRAPH, SIGGRAPH Asia, World Congress of Science and Factual Producers, and other international academic and industrial events.
More about me:
PhD in Computer Science, 2018
University of Aizu
MS in Computer Science, 2015
University of Aizu
BA in Software Engineering, 2012
American University of Central Asia